August GM & Player Call for CollectorMania

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Ahz
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Re: August GM & Player Call for CollectorMania

Post by Ahz » Thu Aug 09, 2018 6:00 pm

Wow, just 4 for Saturday's early high tier game? This could be tough.

My options:
Level 10 Arcane
Level 10 Archer
Level 10 Witch
Level 10 Front Line
Level 8 Healer

What's everyone else got?

Paul
Last edited by Ahz on Thu Aug 09, 2018 6:06 pm, edited 1 time in total.

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Re: August GM & Player Call for CollectorMania

Post by Ahz » Thu Aug 09, 2018 6:05 pm

For Saturday's second game (9-18 Scourge of the Farheaven's (1-5)), my options are:

Level 5 Cleric
Level 5 Bomber
Lebel 4 Frontline
Level 4 Monk
Level 2 Sneaky bird
Level 2 Witch

What's everyone else bringing?

Paul


> UPDATED for tier 1-5 <
Last edited by Ahz on Fri Aug 10, 2018 12:09 pm, edited 1 time in total.

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Re: August GM & Player Call for CollectorMania

Post by jhatgames » Thu Aug 09, 2018 9:17 pm

BTW, paizo.com says #9-18 Scourge of the Farheavens is tier 1-5.
I can play a pregen 1st or 4th level.
JHat

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Re: August GM & Player Call for CollectorMania

Post by Brionmace » Thu Aug 09, 2018 9:28 pm

I thought people were aware of the 1-5 tier. If we want to stick to 5-9 i can run #9-19: clash in kaimuko wood if that works for everyone. I would just need to know as soon as possible so i still have time to prepare.
Dan "Pointy-ear" Carter

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Re: August GM & Player Call for CollectorMania

Post by WaltRed » Thu Aug 09, 2018 10:27 pm

Sorry about the confusion about the tier. If ever you see a mistake, please contact me so I can correct it.

Those signed up for the game. please respond to Dan's question So I can change the web site.

I will correct the tier, and if we don't get responses, I will assume we will play 9-18 at level 1-5

Sorry about that, Walt

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Re: August GM & Player Call for CollectorMania

Post by Will.i.am » Thu Aug 09, 2018 11:00 pm

UPDATE take William off the 28th please
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Re: August GM & Player Call for CollectorMania

Post by K.C.French » Thu Aug 09, 2018 11:17 pm

Hi Walt,
Can you please sign me up for the game below.

Saturday, August 11th, Noon-4PM: 9-20 Fury of the Final Blade (7-11)

Kevin

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Re: August GM & Player Call for CollectorMania

Post by jhatgames » Fri Aug 10, 2018 1:50 am

jhatgames wrote: BTW, paizo.com says #9-18 Scourge of the Farheavens is tier 1-5.
I can play a pregen 1st or 4th level.
JHat
I'm fine with playing #9-18 Scourge of the Farheavens and it being tier 1-5. Actually it's preferred for me. But since we where talking about what characters to bring I thought I'd point out it's tier 1-5. I'll be bringing a pre-gen either way, and since Walt won't be there maybe I'll play my 'Faty Mad Bomber'! (evil grin)
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Re: August GM & Player Call for CollectorMania

Post by Brionmace » Fri Aug 10, 2018 7:54 pm

Okay, looks like tier 1-5 it is.
Dan "Pointy-ear" Carter

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Re: August GM & Player Call for CollectorMania

Post by Pogie » Sat Aug 11, 2018 7:58 am

I'd like to play the noon game today. Hoping to play high-Tim

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Re: August GM & Player Call for CollectorMania

Post by WaltRed » Sat Aug 11, 2018 9:55 am

OK, Thanks Tim

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Re: August GM & Player Call for CollectorMania

Post by Russ Brown » Sat Aug 11, 2018 10:04 am

Hi Walt! I going to be at CM today. Please put me down for the last seat on 9-18. Thanks!
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Re: August GM & Player Call for CollectorMania

Post by WaltRed » Sun Aug 12, 2018 12:09 am

Updated,

Thanks Russ, & Blake

Walt

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Re: August GM & Player Call for CollectorMania

Post by Kyphexler » Wed Aug 15, 2018 9:47 am

Tuesday the 28th, I am planning on bringing a level 6 gnome paladin. Not much damage from the gnome.


What is everyone else bringing?

Was told this adventure has potential TPK likely.
Ray Varela

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Re: August GM & Player Call for CollectorMania

Post by WaltRed » Wed Aug 15, 2018 12:45 pm

Pathfinders!

Our motto: Explore, Cooperate, Report!!

This means getting to the table early, focus on getting ready to play, and be ready when the DM starts the adventure at the time listed.

Last night we went past the store closing time and I think we have been lax in the past about that as well. I know I was part of the problem as I was the last to the table, so Paul could not start on time. Some of the adventures can get bogged down when things don't go well, poor rolls etc, It also seems they just aren't designed for 4 hours, but that is the time we have allotted, and we all have to adjust, by keeping our focus, know who you follow, and be ready with your action, so the play keeps flowing. This is a social game, and we all have stories, but we are there to play a particular scenario, so keeping comments related to the game is also helpful.

Going forward We do need to be ready to leave at Closing time.

Thanks, Walt


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