Enchanted Realms PFS/SFS GM Sign-up, April 2019

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Sir.Gryphon

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N/A

Event Location

Enchanted Realms

Event Type

Enchanted Realms

Age range

8 ⁄ 99

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Sir.Gryphon
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Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by Sir.Gryphon » Wed Mar 27, 2019 10:05 am

Hail and Well Met Pathfinders!

April showers (and thunderstorms) bring ADVENTURE! This month many students have spring break and Pathfinders will get the same. I am offering a few changes in our normal play schedule so I can include two new offerings: GM 101 for players interested in trying out the game from the other side of the screen, and Mini-painting 101 for those of you who want to learn the fundamentals of painting minis for table-top games.

GM 101 is a course that is divided into four lessons, each lasting approximately one hour. These include "Roleplaying: Bringing Scenarios to Life," Rules: Enabling Awesomeness, Restricting Abuse," "Running the Game: The Science Behind the Art," and "Advanced Topics: When the Unexpected Strikes." These four basic topics will allow a player, new to GMing, to ease into the role, and also feel more comfortable overseeing the enjoyment of a table for a group of four to six players. If this event is successful, I will offer GM 201 early in May.

Mini-painting 101 is something I have been wanting to do for a while now to teach players the basics for prepping, priming, painting, and finishing miniatures to get them ready for tabletop game use. In this course, I will cover the basics and provide the prepared figures and tools needed to paint a figure for a game. If you want to buy a mini for the event, I recommend Reaper Bones or WizKids minis. Reaper Bones and WizKids minis are packaged as ready to paint, but I suggest you prep the Reaper Bones minis by washing with plain soap and water, rincing completely, and make sure the mini is completely dry before the event. WizKids minis are primed with a quality primer, so no additional prepwork is necessary.

As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!

Just as a reminder:
  • Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
  • We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
  • Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
  • Sign up as soon as possible, you can always cancel if you need to
  • Please do not hot-swap tables!
  • Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
  • GMs: if you need to cancel, let me know ASAP so I can find a replacement!
  • If you want a game scheduled, please ask!
With the changes to the website: I'd like to have everyone click the Attendance button in the upper right and list the game you would like to join in the justification statement when you ask to attend. I think this may reduce duplicate messages and get a better head count for our games!

Explore, Cooperate, and Report!
3 April 2019
07-11 Ancients' Anguish Tier 7-11 GM: Richard
When the Jeweled Sages, an ancient order of Osirian scholars, fled Qadiran invaders millennia ago, some perished, and others disappeared deep into territories once held by the pharaohs of old. With the help of the Jeweled Sages' long-abandoned tools, the eminent Tahonikepsu has discovered one of the sages' last known whereabouts in the wilds of Nex. What secrets lie within these inhospitable ruins that date back to the Age of Darkness, and what fate did the so-called Amethyst Sage meet within?

10-12 Breath of the Dragonskull Tier 1-5 GM: Mark H.
What began as a straightforward mission to escort the displaced Farheaven Clan back to their original homeland in Sarkoris is quickly beset with misfortune. The forest where the Farheavens live is burning, and they need urgent aid. But the Farheavens aren't the only ones in danger, and tensions and blame between the locals have almost risen to open violence. Meanwhile, the inferno's source rages unchecked. Can the Pathfinder Society diffuse this volatile situation and restore peace and safety to the region?

10-14 Debt to the Quah Tier 3-7 GM: Bill
The truth about a bungled Pathfinder expedition into what was supposedly Thassilonian ruin has come to light. Instead of being a forgotten ruin from an ancient civilization, the site was actually an ancient and sacred Shoanti mausoleum. After reading about this finding in the Pathfinder Chronicles, members of one Shoanti quah that has become an ally to the Pathfinder Society has given the Society a chance to explain its actions before a tribal council. If they can secure the council's approval, the PCs will have a chance to set things right at the sacred site. After being left open by the previous expedition, the tomb is filled with both opportunistic bandits and unquiet spirits.
Player 1: Hillary

01-46 Eyes of the Ten - Part I: Requiem for the Red Raven Tier 12 GM: Randy
You and your fellow veteran Pathfinders are sent, along with Venture-Captain Adril Hestram, to revolution-torn Galt to deliver the famous sword, the Pale Maiden, to the newly re-opened Woodsedge Lodge. All is not as it seems, however, when the lodge is attacked during a ceremony and a famous Pathfinder is murdered. The Lady of the Lodge, Venture-Captain Eliza Petulengro, puts you on the mission to solving the murder and catching those responsible.

4 April 2019
SFS 01-34 Heart of the Foe Tier 3-6 GM: ?
As the malicious jinsuls continue their conquest of the Scoured Stars system after chasing out the Starfinder Society, the Society's leaders have banded together to learn more of their new rivals. Before attacking the Scoured Stars, the jinsuls had adopted a new homeworld out in the Vast. The PCs join an expedition to this largely abandoned and hazardous planet in hopes of uncovering the origins of the jinsul menace. Content in Heart of the Foe follows-up on the events of Starfinder Society #1-99: The Scoured Stars Invasion, though playing the previous scenario is not required. Content in this scenario also contributes to the ongoing goals of the Second Seekers (Jadnura) faction, Second Seeker (Luwazi Elsebo) faction and to the ongoing year of the Scoured Stars storyline.


10 April 2019
GM 101 or How I Learned to Stop Worrying and Love the Game, Coordinator: Randy

07-14 Faithless and Forgotten, Part 1: Let Bygones Be Tier 1-5 GM: Richard
Ever since the tragedy at Delvehaven decades ago, the infernal empire Cheliax has rarely allowed Pathfinders to explore its many ruins and archaeological treasures—even then only after its recently disenfranchised liaison Zarta Dralneen fought for that privilege. Cheliax has once again extended its hand to the Society, inviting its agents to investigate an abandoned keep that dates back to the Chelish civil war. It's up to the PCs to navigate the Corentyn's streets and politics as they uncover the buried past and lay the foundation for a new partnership with a one-time foe.

08-03 Captives of Toil Tier 5-9 GM: Mark H.
Two years ago, the Pathfinder Society concluded its extended campaign to find, reclaim, and explore the lost sky citadel Jormurdun. After ousting the vile demons and duergar within, the Society turned over control to their dwarven allies, who have defended the ancient fortress ever since. A recent raid by duergar slavers has captured some of Jormurdun’s dwarves, who have disappeared into the Darklands and bound for the cruel capitol of Hagegraf. Only the Pathfinder Society is equipped and able to launch a daring rescue into the lightless depths, intercept the slaver convoy, and save these dwarves from a grisly fate.

01-34 Encounter at the Drowning Stones Tier 7-11 GM: Hillary
Rumored to be the most desecrated site in the Mwangi Expanse, the natives have long feared its malevolent presence. Rumors of suicide, infanticide, murder, and chaos have always been mentioned in the same breath with these mysterious rock formations. The Society sends you there after the location is discovered by a demonologist working for the Aspis Consortium. The Society fears the Aspis have discovered the source of the Drowning Stones' power and its up to you to insure that they don't get their hands on it.

11 April 2019
SFS 01-14 Star Sugar Heartlove!!! Tier 3-6 GM: James
It's finally here; the sugar-pop band sensation, Strawberry Machine Cake, is starting its Pact Worlds tour. Thanks to the Exo-Guardians' leader, Zigvigix, the PCs and Historia-7 have tickets to attend the holo-concert event of the year. As Zigvigix hopes to celebrate and mourn friends lost in the Scoured Stars, Historia-7 enlists the PCs to track down an attendee associated with a conspiracy against the Society. When a stunning revelation endangers the concert, it falls to the PCs to step in and save one of the most hotly anticipated concerts in Pact Worlds history. Content in Star Sugar Heartlove!!! also contributes to the ongoing goals of the Dataphiles and Exo-Guardians faction.


17 April 2019
00-22 Fingerprints of the Fiend Tier 7-11 GM: ?
When a retired Pathfinder's nephew goes missing after allegedly discovered the fabled city of Rachikan of the ancient Jistka Imperium, he turns to the Society for help. Now you've been sent to the coast of devil-tainted Cheliax to uncover the missing nephew's whereabouts and to, quite possibly, uncover one of the most sought-after legendary cities on Golarion. But you have to move quick! The Aspis Consortium is rumored to be racing to the site ahead of you and their involvement could spell disaster for the Pathfinder Society.

07-16 Faithless and Forgotten, Part 2: Lost Colony of Taldor 1-5 GM: Richard
The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite—Cheliax’s southernmost territory, where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in Rahadoum’s backyard. There, an ancient Taldan ruin suggests that empire’s great Armies of Exploration traveled even farther than believed possible. Can the PCs uncover the site’s secrets—and in doing so reshape the Inner Sea region’s history?

10-16 What the Helms Hide Tier 1-5 GM: Mark
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. With a unique window into the past, it falls to the PCs to identify these original leaders and the secrets they buried before donning the helms—in the process helping to unveil a hidden threat to the Society. What the Helms Hide includes four 1-hour adventures that send the PCs across the Inner Sea region to uncover the secretive Decemvirate's past. The series includes a finale adventure, but players can experience the other parts in any order.

10-13 Fragments of Antiquity Tier 5-9 GM: ?
After creating her spectacular museum demiplane, the legendary sorcerer Hao Jin departed without a forwarding address. However, the Pathfinder Society has recently discovered her last known whereabouts on the Material Plane: a Tian Shu library that she later transported to her demiplane to spare it local dangers. Not only could this site shed light on Hao Jin's last accomplishments, but the building's vast contents are a snapshot of a continent's history. The sequestered library holds far more secrets than that, though, and it is now home to the proud Scalebreaker kobolds and a powerful spirit that they dare not anger.
Player 1: Hillary

Mini-painting 101, (Package to tabletop ready) Coordinator: Randy

18 April 2019
SFS 01-32 Acts of Association Tier 1-4 (Evergreen) GM: Jim H.
One of the Society's foremost diplomats is just about to sign a major deal with a visiting alien species. Before the documents can be finalized, the visiting dignitary requests a tour of the station. In order to preserve the Society's negotiations and good standing with this species, the PCs must escort this dignitary across the station and avoid any diplomatic incidents.

24 April 2019
Module The Emerald Spire Superdungeon Level 10: The Magma Vault (Slow) Tier 8-10 GM: Bill
For ages untold, a gemstone monolith has pierced the heart of the Echo Wood. Now, as civilization intrudes upon this enigmatic splinter, a strange life once again stirs in the depths—one with ties to undying evils and a might beyond time itself. The promise of wealth and power calls to glory-seekers from across the Inner Sea region, tempting them into a labyrinth of monster-haunted vaults, defiled tombs, arcane laboratories, and worse, as they seek to unveil the secrets locked below the legendary Emerald Spire.

04-13 Fortress of the Nail Tier 5-9 GM: ?
The Pathfinder Society sends a team of agents into a Hellknight citadel to free a wrongfully imprisoned ally. Among the law-bound knights, however, they may find that getting out of the prison isn't as easy as getting in.

07-18 Faithless and Forgotten, Part 3: The Infernal Inheritance Tier 1-5 GM: Richard
Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the distraction of a national holiday can provide the PCs the cover they need to get in, get the job done, and get out without drawing the attention of an entire city’s guards.

10-17 On Sevenfingers's Sails Tier 7-11 GM: ?
Over the years, the Pathfinder Society has sent several teams into the mist-shrouded Gloomspires to explore the tomb of the legendary pirate Sempet Sevenfingers. Each has contended with unforeseen horrors, but the way to Sevenfingers's final resting place and his treasures has remained hidden and sealed—until now. While Sempet's natural life may have ended, he remains a powerful opponent, one whose mastery over the magic of the Gloomspires has allowed him to reach beyond his tomb into a realm of myths and nightmares in order to seize a frightful new source of power. Can the PCs defeat this wily ancient pirate, or will they become the next victims of Sempet's greed?
Player 1: Hillary

Module The Dragon's Demand Part 2: Hunclay’s Cave, Auction, and Crypt of Tula **CORE** Tier 3-5 GM: Mark H.
Founded by a famous dragonslayer, the small town of Belhaim has become a sleepy rural community just off the beaten path, a settlement where everyone knows everyone and strangers are the talk of the town. But when Belhaim’s peace and quiet is shattered by the sudden collapse of the last standing tower of its founder’s castle, things quickly bloom out of control. Why were there bodies of kobolds amid the rubble? What’s the sinister secret behind the strange sounds of flapping wings in the night? And what’s happened to local wizard Balthus Hunclay, who’s not answering knocks on his door? The collapsed tower had long been an eyesore to the cantankerous old man—could he have had something to do with its destruction? And what of the rumors of strange stirrings in nearby Dragonfen? Has Belhaim’s ancient draconic nemesis returned?

25 April 2019
SFS 01-27 King Xeros of Star Azlant Tier 5-8 GM: ?
When a relic dating back to the times of Old Golarion docks in a remote space station, the Azlanti Star Empire takes notice and quickly seizes it. The Starfinder Society dispatches the PCs to stop the Azlanti and reclaim the relic: the ether ship known as the King Xeros. With little time to hamper the Azlanti's upgrades on the strange magical vessel, the PCs must overcome the now functional starship. Only by claiming the King Xeros can the Starfinder Society learn more about its predecessor organization's past. King Xeros of Star Azlant is a spiritual successor to the Pathfinder Society Roleplaying Guild scenario, Pathfinder Society #20: King Xeros of Old Azlant. It also works as further content for players who've played, or are in the process of playing through the Against the Aeon Throne adventure path.
Last edited by Sir.Gryphon on Tue Apr 09, 2019 6:23 pm, edited 6 times in total.
Pathfinder #47387
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GM for the "Lemming Leap" 2017...
Hugger of molten guardians, GalaxyFest 2018

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skyshark
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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by skyshark » Wed Mar 27, 2019 1:39 pm

I’d like to request SFS #1-34 Heart of the Foe (3-6) for April 4th (or 3rd, if you moved SFS back to Weds).
Last edited by skyshark on Wed Mar 27, 2019 1:42 pm, edited 3 times in total.
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lochinvar_1971
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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by lochinvar_1971 » Wed Mar 27, 2019 6:30 pm

I can run any of the following on whichever dates:

7 - 11 Ancients-Anguish (Tier 7 - 11)
7 - 14 Faithless and Forgotten, Part 1: Let Bygones Be (1-5)
7 - 16 Faithless and Forgotten, Part 2: Lost Colony of Taldor (1-5)
7 – 18 Faithless and Forgotten, Part 3: The Infernal Inheritance
--Richard
--Venture Lieutenant- Colorado Springs, Colorado
PFS # 160719
GM stars:****
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Enchanted Realms - Colorado Springs

pdeltoid
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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by pdeltoid » Fri Mar 29, 2019 8:02 am

I'd like to run:

8-3 Captives of Toil (5-9)

and

Dragon's Demand Part 2 CORE (3-5)

Mark

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jbane
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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by jbane » Sat Mar 30, 2019 1:55 pm

I would like to sign up to play "Eyes Of The Ten."
I can also run "Star Sugar Heart Love" on a Starfinder Thursday.

Thanks:
James

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rwcraigo
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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by rwcraigo » Sat Mar 30, 2019 3:36 pm

I would like to play Eyes if the Ten, but the only character I have with exactly 33 xp has lost some chronicle sheets from moving here from Phoenix. If that’s not a problem hooray! Otherwise I can try to find them again but I’m pretty sure they got left behind.
-RC
VA for Game Knight Games in Pueblo, CO

"If everyone is having fun, you're not doing it wrong."

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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by Fyre Vyxsin » Sat Mar 30, 2019 3:41 pm

I can run Encounter at the Drowning Stones on the 10th.

I’d like to play
Debt to the Quah
Fragments of Antiquity
On Sevenfingers' Sails

~Hillary

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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by MoffRimmer » Sat Mar 30, 2019 4:18 pm

Can we move Emerald Spire? I will not be in town the 10th or the 17th. Sorry.

Bill

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MoffRimmer
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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by MoffRimmer » Sat Mar 30, 2019 4:22 pm

I can run Debt to the Quah on the 3rd. (Or Emerald Spire if it works better that day...)

Bill

pdeltoid
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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by pdeltoid » Sun Mar 31, 2019 7:06 am

I can run 10-12 Breath of the Dragonskull Tier 1-5 on 3 April
Mark H.

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jahenders
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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by jahenders » Sun Mar 31, 2019 1:15 pm

I can run
18 April 2019
SFS 01-32 Acts of Association

JimH

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Sir.Gryphon
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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by Sir.Gryphon » Sun Mar 31, 2019 7:19 pm

rwcraigo wrote: Sat Mar 30, 2019 3:36 pm I would like to play Eyes if the Ten, but the only character I have with exactly 33 xp has lost some chronicle sheets from moving here from Phoenix. If that’s not a problem hooray! Otherwise I can try to find them again but I’m pretty sure they got left behind.
This game got started in February so you have already missed most of the Part 1. This month they should finish part 1 and possibly start part 2. Maybe next time?
Pathfinder #47387
Venture Captain for Southern Colorado

GM for the "Lemming Leap" 2017...
Hugger of molten guardians, GalaxyFest 2018

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jbane
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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by jbane » Wed Apr 03, 2019 8:56 am

I would like to sign up to RUN the Starfinder game on April 4 please.
thanks
James.

pdeltoid
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Re: Enchanted Realms PFS/SFS GM Sign-up, April 2019

Post by pdeltoid » Mon Apr 08, 2019 8:54 am

I'll sign up to run 10-16 What the Helms Hide Tier 1-5 on 17 April.

Mark

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