Hail and Well Met Pathfinders!
It is an exciting time for our Rocky Mountain Pathfinders! The final season of 1st edition Pathfinder is wrapping up, 2nd edition Pathfinder is soon to be released to the wild ravenous hands of gamers world wide, and Starfinder is starting their 2nd season! As soon as the Paizo website is up I **may** change the schedule if there are any requests.
As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!
I have maps for the games with a (*)
Just as a reminder:
Explore, Cooperate, and Report!
14 Aug 2019
Pathfinder (Second Edition) Character building GM: Richard
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
06-23 The Darkest Abduction Tier 7-11 GM: Brian
The occasional unexplained disappearance is common enough in Ustalav, yet a rash of unexplained abductions has led to fearful speculation on the verge of panic in the streets. Hoping to improve the Pathfinder Society’s reputation in Ustalav, Venture-Captain Basia Kalistoff has offered her lodge’s services in putting an end to this crime wave. But in a city where countless terrors haunt its underworld and institutions, can the PCs unveil the true culprit without unleashing an even darker fate on Karcau?
Content in “The Darkest Abduction” contributes to the ongoing storyline of the Scarab Sages and Sovereign Court factions.
Player 1: Harlie
03-10 The Immortal Conundrum Tier 5-9 GM: O.J.
When the Pathfinder Society receives an invitation to a dinner party at the Thuvian Embassy, hosted by the guardian of this year's six doses of the infamous sun orchid elixir, the Decemvirate sends a team of Pathfinders to represent them and uncover the nature of the event. Can the PCs navigate the complex social landscape of Absalom's elite and gain access to the mysterious vault known as the Conundrum, or will they face public ridicule or worse in the face of the steepest competition in the Inner Sea?
Player 1: James
Player 2: Tyler
Player 3: Roy
01-51 City of Strangers Pt.1: The Shadow Gambit Tier 1-7 GM: Bill
The Pathfinder Society sends you to Kaer Maga, the City of Strangers, where you are ordered to find a local Pathfinder associate who sent a strange letter to Venture-Captain Drandle Dreng in Absalom. When the local associate turns up dead and you find evidence linking his death to a mysterious organization called The Shadow Lodge, it's up to you to track them down and solve the man's murder.
Player 1: Mandy
Player 2: Erin
Player 3: Machelle
Player 4: Jonathan
05-06 You Have What You Hold Tier 3-7 GM: Richard
As an act of retribution, an enemy of the society begins hiring river pirates to waylay Pathfinder boats bound for the crusader nation of Mendev. Unless the Pathfinders can track down the party responsible and put an end to their piracy, the raids may spell the doom of the society’s ambitions to the north.
Player 1: Hillary
Player 2: Damon
Player 3: Charity
Player 4: LaShawn
Player 5: Ella
Player 6: Sarah
Module The Emerald Spire Superdungeon Level 06: The Clockwork Maze Tier 4-6 GM: John
For ages untold, a gemstone monolith has pierced the heart of the Echo Wood. Now, as civilization intrudes upon this enigmatic splinter, a strange life once again stirs in the depths—one with ties to undying evils and a might beyond time itself. The promise of wealth and power calls to glory-seekers from across the Inner Sea region, tempting them into a labyrinth of monster-haunted vaults, defiled tombs, arcane laboratories, and worse, as they seek to unveil the secrets locked below the legendary Emerald Spire.
Player 1: Megan
Player 2: Phillip
Player 3: Elizabeth