PFS & PFS2 September GM Call

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lochinvar_1971

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N/A

Event Location

Enchanted Realms

Event Type

Enchanted Realms

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Moderators: MoffRimmer, jbane, lochinvar_1971

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lochinvar_1971
Seeker
Posts: 1383
Joined: Thu Nov 28, 2013 8:50 am
Name: Richard Bannister
PFS Number: 160719
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Location: Colorado Springs
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PFS & PFS2 September GM Call

Post by lochinvar_1971 » Sat Aug 15, 2020 2:56 pm

Hail and Well Met Pathfinders!

Image

Welcome to Season 2 of Pathfinder Society 2E. Kobolds, Orcs, Assimar, Catfolk and more are all now legal for play – please buy the appropriate boon with your AP points and join in. In addition, new classes such as the Inquisitor, Oracle, Swashbuckler and Witch are all now legal for play – get your Advanced Players Guide.

We are getting things back up and going at Enchanted Realms. Please be flexible as people test the waters and begin to return. I’m going to schedule mostly Pathfinder 2E games, but I will leave a slot for anyone who steps up to GM what they want to run. Like usual, if you have a game you want to play, please let me know.
Just as a reminder:
  • Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
  • We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
  • Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
  • Sign up as soon as possible, you can always cancel if you need to
  • Please do not hot-swap tables!
  • Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
  • GMs: if you need to cancel, let me know ASAP so I can find a replacement!
  • If you want a game scheduled, please ask!
Explore, Cooperate, and Report!

02 Sept 2020

Quest Night!! In the past quests have taken about an hour and fifteen minutes; so we can usually get 3 quests off in the time allotted. I’m going to schedule 6 quests of various levels, please sign up for three of them and we can rotate tables as needed. Obviously the times are strictly a placeholder, but we won’t start the next session until the previous one is finished. I know there have been some people interested in trying their hand at GMing and to me starting with a short quest would be a great place to start.

6:00 - 7:15

PF2E 01-Q6 Archaeology in Aspenthar Tier 1-4 GM: OJ

The Ruby Prince has banned much of the archaeology that once took place in the nation of Osirion. Rather than quelling the demand for access to the mysteries of ancient Osirion, this created a new market among Osirion's neighbors. Prince Zinlo, ruler of the city-state of Aspenthar, has offered several potentially interesting contracts to explore and document ancient sites within his holdings. As the PCs are sent to secure one of these sites, will they uncover new secrets long lost to modern recollection, or will they find that the Prince Zinlo's offer truly is too good to be true?

Map:
Pathfinder Flip-Mat: Asylum

Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6

PF2E 01-Q7 A Curious Claim Tier 3-6 GM: Richard

Money is power in the land of Druma and those who know how best to manipulate the economics of the land have the most of both. The PCs are sent to Druma to investigate a missing ship and the particulars of an insurance claim related to its disappearance, though both ravenous undead and agents of one of the Pathfinder Society's fiercest rival organizations seek to keep them from the truth behind the ship's sad end.

Map:
Pathfinder Flip Tiles: Forest Starter Set

Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6

7:15 - 8:30

PF2E 01-Q8 Shadows of the Black Sovereign Tier 1-4 GM: OJ

On the edge of the land known as Numeria, the Pathfinder Society has operated in secret under threat of death from the region's ruler, the cruel Black Sovereign. Venture-Captain Dagur Hawksight hopes that a meeting with the recently-sober monarch will allow the Pathfinder Society to operate openly and study the alien technology contained within Numeria's borders, but other forces have their own plans for the region. The PCs must ensure that the meeting between Dagur and the Black Sovereign goes off without a hitch, thwarting acts of treachery and sabotage.

Map:
Pathfinder Flip-Mat Classics: Warehouse

Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6

PF2E 01-Q9 Wayfinder Origins Tier 3-6 GM: Richard

The Pathfinder Society has sent an expedition to a previously uncharted island! The island contains a door sealed with a type of magical technology thought lost with the ancient Azlanti empire. What secrets lie behind the door, and what dangers may lurk beneath the island's surface? To find out, the PCs will first have to solve the magical "puzzle" sealing the door and preventing contact with whatever lies beyond.

Scenario tags:Repeatable

Map:
Pathfinder Flip-Mat: Tech Dungeon

Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6

8:30 - 10:00

PF2E 01-Q10 The Broken Scales Tier 1-4 GM: OJ

It's often debated whether Venture-Captain Drandle Dreng is dangerously erratic or simply uncannily unpredictable, but wherever he appears, chaos is sure to follow. When Dreng calls for a group of Pathfinders to help him check on the Society's kobold allies, the Sewer Dragons, what should have been a simple rendevous turns into a chase through the sewers of Absalom to save the Society's scaley associates.

Map:
Pathfinder Flip-Tiles: Urban Sewers Expansion

Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6

PF2E 01-Q11 A Parchment Tree Tier 1-4 GM: Richard

In the nation of Qadira, Esmayl ibn Qaradi calls for Pathfinders to assist in what should be a simple genealogy verification. Multiple parties are heavily invested in the results that might be revealed by this family tree, however, and things won't be as simple as sifting through some old family records. As thieves and nobles vie to control history itself, the PCs will need to fend off violence and deceptions as they follow the branches of an ancient family tree.

Map:
Pathfinder Flip-Tiles: Urban Starter Set

Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6

09 Sept 2020

PF2E 01-22 Doom of Cassomir Tier 1-4 GM: Brian

Doom stalks the streets of Cassomir! The people of Admiral's Fen have long been doughty pioneers and sailors, but time and tribulations both natural and economic have worn down their spirits. Amid this widespread gloom and general depression, dark forces have begun pulling strings to begin a societal collapse that could take the entire city under. Venture-Captain Hestia Themis calls on her allies in the Pathfinder Society to try and help her unravel the twisting skeins of manipulation and deceit before Cassomir's final doom is assured.

Maps:
Pathfinder Flip-Mat: Haunted House - I have this one if you need it
Pathfinder Flip-Mat: Red Light District
Pathfinder Flip-Mat: Tavern Multipack - I have this one if you need it

Player 1: Richard
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:

PFS 04-14 Day of the Demon Tier 3-7 GM:

The Blakros family, long an ally of the Pathfinder Society, has come into possession of a manor house in the imperial nation of Cheliax, where a once prominent noble family was known to practice diabolism before the Age of Lost Omens. The Pathfinders' task is simple: clear the abandoned manor of any remaining threats before the Blakroses move in. Unfortunately, the estate hasn't sat empty as long as the Blakroses think it has, and its recent inhabitants were anything but the devil-worshipers who originally built the manor.

Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:


16 Sept 2020

PF2E 02-01 Citadel of Corruption Tier 1-4 GM: Mitch
A new year dawns for the Pathfinder Society. For the past several years, Pathfinders have explored the edges of the Iobarian wilderness, making new allies and discovering hints at a long-forgotten past. Now, the Decemvirate has decided that it is time for the Pathfinders to do what Pathfinders do best: explore, report, and cooperate! In an ancient cyclopean ruin, the Society seeks to stake their claim with both a new lodge and, hopefully, new insights into Iobaria's remote history. Some secrets are best left buried, however. Will the PCs make a name for themselves as modern day explorers, or will the evil lurking at the heart of the Iobarian dig site consume their hopes and dreams?

Scenario tags: Metaplot

Map:
Pathfinder Flip-Tiles: Dungeon Starter Set
Pathfinder Flip-Tiles: Haunted Woodlands Expansion

Player 1: Richard
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:

PF2E 01-03 Escaping the Grave Tier 1-4 GM: OJ

The Whispering Tyrant has escaped Gallowspire and ravaged the lands of Lastwall. Although the nation managed to evacuate many civilians, there are still refugees, Pathfinders, and irreplaceable cultural treasures trapped in this undead-ridden realm known as the Gravelands. The PCs are part of the Society's efforts to infiltrate these dangerous lands, rescue the Pathfinders missing in action, and recover what historical texts and treasures they can. Just be quick! Every hour behind enemy lines increases the chance a nearby army learns of the PCs' mission.

Scenario Tags: Faction (Envoys' Alliance)

Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:

23 Sept 2020

PF2E 01-25 Grim Symphony Tier 5-8 GM: Richard

In the depths of Ustalav, a nefarious doctor conducts foul experiments on creatures both living and dead from his stolen abode in an ancient keep. Now, the parliament of citizens who own the land the keep is built on wish to be free of the grim shadow that waits just beyond their doorstep, and they've offered the Pathfinder Society the ancient library in the keep's vaults as payments for removing its current occupant. Will the Pathfinders liberate the keep and protect the townsfolk from the terrors lurking within its corridors, or will they join the ranks of the undead dancing to Dr. Velshen's grim symphony?

Scenario tags: Grand Archive

Maps
Pathfinder Flip-Mat: Bigger Temple
Pathfinder Flip-Mat: Arcane Library

Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:

PFS 07-05 School of Spirits Tier 1-5 GM:

Seven years ago, Pathfinders entered Absalom’s shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school where the Pathfinders found her. The woman’s family has contacted the Society, hoping that its agents can escort her back to the haunted site and unravel the Drownyard’s relentless mysteries.

Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:

30 Sept 2020

PF2E 01-20 The Lost Legend Tier 3-6 GM: Mitch
The Pathfinder Society begins a perilous trek through the swamps and jungles of the Mwangi Expanse, searching for the location where the founding members of their organization formed the Open Road Pact. The clues the Pathfinders must follow are centuries old, however, and their best lead is the final logs of an ancient Pathfinder whose true fate may be markedly different than the world has been led to believe.

Map:
Pathfinder Flip-Mat: Forest Multi-Pack - I have this one if needed
Pathfinder Flip-Mat: Ambush Sites Multi-Pack

Player 1: Richard
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:

PFS 07-27 Beyond Azlant Ridge Tier 3-7 GM:

Six years ago, the Pathfinder Society narrowly avoided disaster at an archaeological excavation in the Terwa Uplands. The expedition recovered and resumed its work, and at long last they have learned what the ancient culture had hoped to guard. That’s when all correspondence ended. Fearing the excavation may be besieged once more, the Society has sent the PCs to save who they can, salvage what they must, and uncover a secret that has laid buried outside Bloodcove for millennia.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
Last edited by lochinvar_1971 on Mon Aug 24, 2020 4:02 pm, edited 6 times in total.
--Richard
--Venture Lieutenant- Colorado Springs, Colorado
PFS # 160719
GM stars:****
GM Glyphs: ****

Enchanted Realms - Colorado Springs

Haman
Venture Lieutenant
Posts: 253
Joined: Sun Feb 11, 2018 3:49 pm
Name: Mitch
PFS Number: 93914
GM Stars: 3
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GM Novas: 3
Location: Colorado Springs, CO
Has thanked: 2 times
Been thanked: 13 times

Re: PFS & PFS2 September GM Call

Post by Haman » Sat Aug 15, 2020 4:52 pm

I would be happy to GM Citadel of Corruption on the 16th and The Lost Legend on the 30th.

Hakken
Store Coordinator
Posts: 784
Joined: Thu Oct 10, 2013 11:35 am
Name: brian
PFS Number: 36704
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Re: PFS & PFS2 September GM Call

Post by Hakken » Thu Aug 20, 2020 10:55 pm

I can run the doom of cassomir ones richard

User avatar
lochinvar_1971
Seeker
Posts: 1383
Joined: Thu Nov 28, 2013 8:50 am
Name: Richard Bannister
PFS Number: 160719
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GM Glyphs: 4
Location: Colorado Springs
Has thanked: 93 times
Been thanked: 22 times

Re: PFS & PFS2 September GM Call

Post by lochinvar_1971 » Thu Aug 20, 2020 11:07 pm

Hakken wrote: Thu Aug 20, 2020 10:55 pm I can run the doom of cassomir ones richard
Sorry updated the wrong one last night. It's corrected now.
--Richard
--Venture Lieutenant- Colorado Springs, Colorado
PFS # 160719
GM stars:****
GM Glyphs: ****

Enchanted Realms - Colorado Springs

User avatar
WhiteMane
Regional Venture-Coordinator
Posts: 1962
Joined: Thu Oct 10, 2013 8:18 am
Name: O.J. Pinckert
PFS Number: 808
GM Stars: 5
GM Glyphs: 3
GM Novas: 3
Location: Colorado Springs
Has thanked: 19 times
Been thanked: 68 times

Re: PFS & PFS2 September GM Call

Post by WhiteMane » Mon Aug 24, 2020 12:38 pm

I will run the following scenarios.

Sept 02
Quest 6 Archaeology in Aspenthar 6:00-7:15
Quest 8 Shadows of the Black Sovereign 7:15-8:30
Quest 10 The Broken Scales 8:30-10:00

Sept 16
PF2 1-03Escaping the Grave
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808

Demons run when a good man goes to war...

Jettwist
Initiate of the Society
Posts: 16
Joined: Wed Jul 17, 2019 5:03 pm
Name: John
PFS Number: 233086

Re: PFS & PFS2 September GM Call

Post by Jettwist » Tue Sep 01, 2020 4:02 pm

Are no more PFS1 games being scheduled?

User avatar
WhiteMane
Regional Venture-Coordinator
Posts: 1962
Joined: Thu Oct 10, 2013 8:18 am
Name: O.J. Pinckert
PFS Number: 808
GM Stars: 5
GM Glyphs: 3
GM Novas: 3
Location: Colorado Springs
Has thanked: 19 times
Been thanked: 68 times

Re: PFS & PFS2 September GM Call

Post by WhiteMane » Tue Sep 01, 2020 4:24 pm

Jettwist wrote: Tue Sep 01, 2020 4:02 pm Are no more PFS1 games being scheduled?
Yes they are... just not this week!

Next week we will have a 1E table scheduled. We still don't have a GM for it, so if you have any suggestions for what you would like run, you can ask...
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808

Demons run when a good man goes to war...

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