Pathfinder 7/2/25 One-Haven
Moderators: jbane, lochinvar_1971
- jbane
- Seeker
- Posts: 1441
- Joined: Thu Oct 16, 2014 11:27 am
- Name: ShadowtheRogue
- PFS Number: 152024
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- GM Novas: 4
- Location: Colorado Springs
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Pathfinder 7/2/25 One-Haven
Hail and Well Met Pathfinders!
Image
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
Please don't come to game if you feel ill.
Any other concerns about this please contact me via PM.
We need GM's!!!
Just as a reminder:
Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
Sign up as soon as possible, you can always cancel if you need to
Please do not hot-swap tables!
Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
GMs: if you need to cancel, let me know ASAP so I can find a replacement!
If you want a game scheduled, please ask!
Here is this weeks games:
Pathfinder Society Scenario #1-18: Lodge of the Living God tier 1-4
GM: Jenn
An unexpected alliance begins! The masked priest Narsen invites the Pathfinders to the city of Xer in Razmiran, a closed nation dedicated to Razmir, the Living God. Normally insular and isolated, access to Razmiran represents a unique opportunity for the Pathfinder Society. Narsen has even sweetened the pot by offering to fund the repair of an old keep to serve as the Society's new lodge. As the first Pathfinders arrive to oversee repairs on the lodge-to-be, will this mark the historic first moment in an unlikely partnership, or will it trigger a disaster of unmitigated proporitions?
Maps:
Pathfinder Flip-Mat: Castles Multi-Pack
1.
2.
3.
4.
5.
6.
Pathfinder Society Scenario #6-18: Symposium on a Fallen God tier 3-6
GM:
Taldor responded to the Godsrain, the death of the war god Gorum, with an attempt to draw in the finest minds in magical study. They've invited scholars from across Golarion to attend a symposium on the Godsrain and the warshards, pieces of Gorum fallen from the sky, and the Pathfinder Society has decided to present their findings from some unique warshards they recovered in hopes of gaining insight from others across the world. The Aspis Consortium, though, finds this an excellent opportunity to gain valuables in the theft of research materials, and to harm the Pathfinders by framing them for the theft. The Pathfinders must deal with the Aspis and clear their names lest they leave the symposium not with new knowledge but with a reputation dragged through the mud.
Maps:
Pathfinder Flip-Mat Classics: Watch Station
1. James
2.
3.
4.
5.
6.
Pathfinder Adventure Path #151: The Show Must Go On (Extinction Curse 1 of 6)
GM: Eric
The Extinction Curse Adventure Path begins! The Circus of Wayward Wonders has just arrived in the remote town of Abberton, and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer—all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in a dangerous, prehistoric plot that threatens not just Abberton, but every inhabitant of the Starstone Isles!
Player 1: Richard
Player 2: Blair
Player 3: Sarah
Player 4:
Player 5:
Image
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
Please don't come to game if you feel ill.
Any other concerns about this please contact me via PM.
We need GM's!!!
Just as a reminder:
Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
Sign up as soon as possible, you can always cancel if you need to
Please do not hot-swap tables!
Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
GMs: if you need to cancel, let me know ASAP so I can find a replacement!
If you want a game scheduled, please ask!
Here is this weeks games:
Pathfinder Society Scenario #1-18: Lodge of the Living God tier 1-4
GM: Jenn
An unexpected alliance begins! The masked priest Narsen invites the Pathfinders to the city of Xer in Razmiran, a closed nation dedicated to Razmir, the Living God. Normally insular and isolated, access to Razmiran represents a unique opportunity for the Pathfinder Society. Narsen has even sweetened the pot by offering to fund the repair of an old keep to serve as the Society's new lodge. As the first Pathfinders arrive to oversee repairs on the lodge-to-be, will this mark the historic first moment in an unlikely partnership, or will it trigger a disaster of unmitigated proporitions?
Maps:
Pathfinder Flip-Mat: Castles Multi-Pack
1.
2.
3.
4.
5.
6.
Pathfinder Society Scenario #6-18: Symposium on a Fallen God tier 3-6
GM:
Taldor responded to the Godsrain, the death of the war god Gorum, with an attempt to draw in the finest minds in magical study. They've invited scholars from across Golarion to attend a symposium on the Godsrain and the warshards, pieces of Gorum fallen from the sky, and the Pathfinder Society has decided to present their findings from some unique warshards they recovered in hopes of gaining insight from others across the world. The Aspis Consortium, though, finds this an excellent opportunity to gain valuables in the theft of research materials, and to harm the Pathfinders by framing them for the theft. The Pathfinders must deal with the Aspis and clear their names lest they leave the symposium not with new knowledge but with a reputation dragged through the mud.
Maps:
Pathfinder Flip-Mat Classics: Watch Station
1. James
2.
3.
4.
5.
6.
Pathfinder Adventure Path #151: The Show Must Go On (Extinction Curse 1 of 6)
GM: Eric
The Extinction Curse Adventure Path begins! The Circus of Wayward Wonders has just arrived in the remote town of Abberton, and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer—all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in a dangerous, prehistoric plot that threatens not just Abberton, but every inhabitant of the Starstone Isles!
Player 1: Richard
Player 2: Blair
Player 3: Sarah
Player 4:
Player 5:
Last edited by jbane on Mon Jun 30, 2025 11:50 pm, edited 5 times in total.
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