Enchanted Realms - July 15, 2015

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WhiteMane
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Enchanted Realms - July 15, 2015

Post by WhiteMane » Mon Jun 29, 2015 7:59 am

04-07 Severing Ties (Tier 1-5) 
The Pathfinder Society has discovered a new Aspis Consortium base in the pirate city of Riddleport and sends a small team of agents to infiltrate the rival cell disguised as newly hired mercenaries from Magnimar. After proving their value to the Aspis Consortium by carrying out a number of tasks throughout the City of Cyphers, the Pathfinders can learn the location of one of the consortium's local allies and ensure that the support the Aspis Consortium is counting on from their friends won't come.
GM:  Richard
Player 1:  Nick
Player 2:  David
Player 3:  Jesse
Player 4:  Glen
Player 5:  Calvin
Player 6: 

04-15 The Cypher Mage Dilema (Tier 1-5) 
In the shadow of the cyclopean Cyphergate that spans Riddleport's harbor, the PCs find themselves embroiled in a dangerous plot of deception that one could only find in Varisia's infamous pirate port.
GM:  Hjal
Player 1:  KatanaEdge316
Player 2:  jbane
Player 3: 
Player 4: 
Player 5: 
Player 6: 

03-23 The Goblinblood Dead ***CORE***  (Tier 1-5) 
More than a decade has passed since the Goblinblood Wars left the nation of Isger in shambles, and the Pathfinder Society uses the many abandoned roads through the county's interior to smuggle valuable relics. But when a series of attacks on the Varisian caravans carrying the illicit cargo puts the route in jeopardy, it falls to the PCs to investigate and rid the region of the threat to the Society's operations.
GM:  Brian
Player 1:  Sean
Player 2:  Zaia
Player 3:  Brandon
Player 4:  Randy
Player 5: 
Player 6: 

06-09 By Way of Bloodcove (Tier 3-7)
For centuries the city of Bloodcove has controlled access to the invaluable Vanji River, and for nearly as long, the Aspis Consortium has controlled Bloodcove. If the Pathfinder Society is to move the equipment and personnel it needs into the Mwangi Expanse, it needs a reliable means of smuggling resources through this unforgiving settlement operated by its enemies. It's up to the PCs to establish a backdoor through Bloodcove-all without being caught by Aspis agents.  Content in 'By Way of Bloodcove' also contributes directly to the ongoing storyline of the Exchange faction.
GM:  Brandon
Player 1: 
Player 2: 
Player 3: 
Player 4: 
Player 5: 
Player 6: 


02-16 The Flesh Collector  (Tier 7-11) 
A priceless manuscript has gone missing from the Pathfinder lodge in Almas, and the Pathfinder Society has traced its current whereabouts to a remote monastery off the coast of southwestern Nex. Arriving at the Monastery of the Unremitting Tide, the PCs face the suspicious scholars who study there, and in the process risk enraging an ancient spirit and uncovering a long-lost secret that, more than possibly costing them the stolen manuscript, could cost them their very lives.
GM:  Mark
Player 1:  O.J.
Player 2:  Alex
Player 3:  Belinda
Player 4:  Chelsea
Player 5:  Jimmie
Player 6: 
Last edited by WhiteMane on Wed Jul 15, 2015 11:51 am, edited 1 time in total.
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DavidPetik
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Re: Enchanted Realms - July 15, 2015

Post by DavidPetik » Mon Jun 29, 2015 11:07 am

Please sign me up for Severing Ties.

Thanks
David Petik
From the planet of the "Puddin Brains"

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KatanaEdge316
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Re: Enchanted Realms - July 15, 2015

Post by KatanaEdge316 » Mon Jun 29, 2015 1:21 pm

Please sign me for "The Cypher Mage Dilema" please.
To every land I've seen, to all people I've met, to every swing of a sword, to every life I've taken and all those I've blessed, all done in search of an answer that I don't want to know.

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jbane
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Re: Enchanted Realms - July 15, 2015

Post by jbane » Mon Jun 29, 2015 6:20 pm

Please sign me up for the Cypher Mage Dilema
Society Field Agent.
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Re: Enchanted Realms - July 15, 2015

Post by Hakken » Mon Jul 06, 2015 8:59 pm

I can GM the Goblinblood dead=CORE

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alexdm
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Re: Enchanted Realms - July 15, 2015

Post by alexdm » Wed Jul 08, 2015 4:26 pm

Belinda would like to play the flesh collector
Are you sure you want to split the party? I mean what's the worst that can happen in a world full of monsters..... So I ask again are you sure? (GM Hint)

Yllia
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Re: Enchanted Realms - July 15, 2015

Post by Yllia » Wed Jul 08, 2015 5:45 pm

Put me on flesh collector please!
Thanks,
Chelsea

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Vulse
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Re: Enchanted Realms - July 15, 2015

Post by Vulse » Wed Jul 08, 2015 8:30 pm

Sign me up for severing ties.
Jesse Brodeur
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TharanDanlon
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Re: Enchanted Realms - July 15, 2015

Post by TharanDanlon » Thu Jul 09, 2015 9:14 am

I'll run the Fiesta slot as By Way of Bloodcove or, if we don't end up with enough players, play at the Core table
Brandon Harper

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Re: Enchanted Realms - July 15, 2015

Post by HwnKine » Thu Jul 09, 2015 10:07 pm

Please sign Glen and Calvin up for severing ties

realmslover69

Re: Enchanted Realms - July 15, 2015

Post by realmslover69 » Fri Jul 10, 2015 4:51 pm

Michael S Peterson would like to play The Cyphermage Dilemma

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Re: Enchanted Realms - July 15, 2015

Post by Pippin » Sun Jul 12, 2015 10:22 am

Zaia and I would like the Core table, please.
Sean

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Sir.Gryphon
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Re: Enchanted Realms - July 15, 2015

Post by Sir.Gryphon » Tue Jul 14, 2015 9:26 pm

I'd like a spot at 03-23 The Goblinblood Dead ***CORE*** .  Thanks!
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realmslover69

Re: Enchanted Realms - July 15, 2015

Post by realmslover69 » Wed Jul 15, 2015 8:43 am

I can not make it to the table this evening. I was rather abruptly reminded that we have a family dinner to attend that begins at 1830.

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Re: Enchanted Realms - July 15, 2015

Post by skyshark » Wed Jul 15, 2015 9:56 am

Thank you Hjal for covering my table tonight.
Adam
RVC Northwest

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