Enchanted Realms PFS, 21 Jun 2017
Posted: Thu Jun 15, 2017 7:46 am
As we settle in to the new location we can expect a few growing pains, but these are exciting times!
Note: The store is located in a professional office space just north west of Academy and Fountain off of Academy Park Loop.
- If you are approaching from the north, use Academy and turn right just before Fountain Ave. on to Academy Park Loop, then turn north on to Avenue Del Par and turn east in to the parking lot. The shop is on the south side of the building.
- If you are approaching from the east, west or south, turn west bound on Fountain Ave and turn north on to Academy Park Loop, then turn north on to Avenue Del Par and turn east in to the parking lot. The shop is on the south side of the building.
- Bring ideas with you to decorate and personalize our new gaming space!
This week, as we break in the new Pathfinder Lodge, we will continue the Glories of the Past series, deal with the Goblinblood Dead, meet with the Kortos Envoy, and our newest GM will take on the Darkest Vengeance!
04-24 Glories of the Past Part 2: The Price of Friendship, Tier 5-9 GM: OJ
The Pathfinder Society has discovered the hint of a monumental revelation, but in order to confirm their find, they must send a team of agents into the dangerous and unwelcoming orc-ruled Hold of Belkzen. While an expedition could easily be dispatched to the orc capital of Urgir, the Decemvirate urges caution to ensure success. Thus, a team of Pathfinders must seek out a guide in the Varisian orc city of Urglin. Can they navigate the treacherous city of denizens who wouldn't mind seeing them dead, or will the orcs' Second Home be the site of their final mission?
Player 1: Austin
Player 2: James
Player 3: Hjal
Player 4: Deana
Player 5: Don
Player 6: Nadia
03-23 The Goblinblood Dead, Tier 1-5 GM: Hillary
More than a decade has passed since the Goblinblood Wars left the nation of Isger in shambles, and the Pathfinder Society uses the many abandoned roads through the county's interior to smuggle valuable relics. But when a series of attacks on the Varisian caravans carrying the illicit cargo puts the route in jeopardy, it falls to the PCs to investigate and rid the region of the threat to the Society's operations.
Player 1: Damon
Player 2: Randy
Player 3: Hetti
Player 4:
Player 5:
Player 6:
01-47 The Darkest Vengeance, Tier 1-5 GM: Jonathan
When a newly opened Ustalav Pathfinder Lodge goes silent, it's up to you to investigate and report back to the Society as to the source of the disappearance. The mystery deepens when you arrive and find the house silent but infiltrated by an old threat now in control of one of Ustalav's most powerful artifacts.
Player 1: Bill
Player 2: Richard
Player 3: Sean
Player 4: Zaia
Player 5: Javy
Player 6: Harlie
03-04 The Kortos Envoy, Tier 7-11 GM: Michael
The centaur tribes of the Isle of Kortos have long been an enigma to the people of Absalom. But the Pathfinder Society needs the help of one of the horsemen's greatest heroes, in it falls to you to negotiate an agreement between the Decemvirate and the centaurs of the plains.
Player 1: Nick
Player 2: David
Player 3: Jesse
Player 4: Brandon
Player 5: Amanda
Player 6: