Hail and Well Met Pathfinders!
May is the time of year when primary and secondary school gets out for many children and we may see a younger demographic at the game table, but never fear. I will put together a book for the store with the basic supplies for any GM to run an evergreen adventure for any nooblettes who join us unexpectedly. Please remember that we are a PG-13 organization and adjust your play and discussions to the demographic of the table
I'd like to send a shout out to our own Jim Henderson who recently published his first two, yes TWO, books on Amazon. https://www.amazon.com/Jim-Henderson/e/ ... t_ebooks_1
His books follow the adventures of LCDR Ximon Sabo, captain of the retired scout ship 'The Mantis'. I have to wonder if his adventures around the game table may have inspired a few passages in his books...
This week we also mourn the loss of the actor who played everyone's favorite co-pilot from the Star Wars series, Peter Mayhew, aka, Chewbacca. I had the good fortune to get to meet Peter with my daughter at Denver Comicon a few years ago and I for one will miss his gentle smile and humility.
As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!
Just as a reminder:
With the changes to the website:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
I'd like to have everyone click the Attendance button in the upper right and list the game you would like to join in the justification statement when you ask to attend. I think this may reduce duplicate messages and get a better head count for our games!
Explore, Cooperate, and Report!
8 May 2019
Module The Emerald Spire Superdungeon Level 11: The Tomb of Yarrix (Slow) Tier 8-10 GM: Bill
For ages untold, a gemstone monolith has pierced the heart of the Echo Wood. Now, as civilization intrudes upon this enigmatic splinter, a strange life once again stirs in the depths—one with ties to undying evils and a might beyond time itself. The promise of wealth and power calls to glory-seekers from across the Inner Sea region, tempting them into a labyrinth of monster-haunted vaults, defiled tombs, arcane laboratories, and worse, as they seek to unveil the secrets locked below the legendary Emerald Spire.
The Gno Gname Gnome Clam tm
Player 1: Randy
Player 2: Hetti
Player 3: Sean
Player 4: Harlie
Player 5: Nadia
Player 6: Jesse
Player 7: Brandon
10-19 Corpses in Kalsgard Tier 5-9 GM: O.J.
The great Linnorm King Sveinn Blood-Eagle prepares for his final voyage to legendary Vallenhall, but all is not right in his kingdom. As Sveinn’s unworthy children battle over the soon-to-be-vacant throne, Kalsgard’s gnomes find themselves beset by a rash of sudden deaths. While these deaths appear to be caused by the Bleaching, a dread affliction that saps the life and light from gnomes who succumb to ennui, a gnome Pathfinder and priestess of Nivi Rhombodazzle believes that something more is afoot. She’s recruited the PCs to uncover the affliction’s origins in a city where mighty Ulfen warriors are on the verge of war.
Player 1: Brian
Player 2: Brian +1
Player 3: Brian +2
Player 4: Jen
Player 5: Erik
10-16 What the Helms Hide Tier 1-5 GM: James
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. With a unique window into the past, it falls to the PCs to identify these original leaders and the secrets they buried before donning the helms—in the process helping to unveil a hidden threat to the Society.
What the Helms Hide includes four 1-hour adventures that send the PCs across the Inner Sea region to uncover the secretive Decemvirate's past. The series includes a finale adventure, but players can experience the other parts in any order.
Player 1: Tyler
Player 2: Roy
04-21 Way of the Kirin Tier 3-7 GM: ?
On the eastern continent of Tian Xia, the Pathfinder Society remains a small player in the greater political landscape, but Amara Li, head of the Lantern Lodge in the teeming city of Goka, has plans to change that. In order to secure the Pathfinder Society's place as an influential organization on the far side of the world from the Grand Lodge in Absalom, she must orchestrate an alliance with the mysterious Way of the Kirin. But the longtime rival of the Pathfinder Society, the Aspis Consortium, has plans to form an alliance of its own, and if the consortium succeeds, the Pathfinder Society's hopes of cementing their place in the Dragon Empires could be dashed forever.