Hail and Well Met Pathfinders!
It is an exciting time for our Rocky Mountain Pathfinders! The final season of 1st edition Pathfinder is wrapping up, 2nd edition Pathfinder is soon to be released to the wild ravenous hands of gamers world wide, and Starfinder is starting their 2nd season! Not to mention the Gaming Marathon for Charity Part Deux viewtopic.php?f=26&t=3677
Because of the national holiday this month, we are celebrating the Golarian birthplace of democracy, Andor and the Liberty's Edge faction!
As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!
Just as a reminder:
Explore, Cooperate, and Report!
17 July 2019
09-02 A Case of Missing Persons Tier 3-7 GM: Jonathan
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
When several Andoren officials vanished, the Pathfinders of the Almas lodge were quick to lend their aid in investigating the disappearances. It's since become apparent that the officials didn't leave; they were abducted, and the captors' trail leads into revolution-torn Galt. The trail grew cold in Woodsedge, where Venture-Captain Eliza Petulengro has gathered a team of agents to renew the investigation. The PCs must rediscover the trail, and in the process they'll uncover a secret that has long plagued the town.
Contents in A Case of Missing Persons also contributes directly to the ongoing storyline of the Liberty's Edge faction.
Player 1: O.J.
Player 2: Sarah Martin
Player 3: Annie
Player 4: Mitch
Player 5: LaShawn
Player 6: Ella
38 Pathfinder Adventure Path #38: Serpent's Skull 2 of 6 Racing to Ruin Tier 4-6 GM: Bill
The heroes strike off into the jungle in a desperate race to reach a lost city before their competitors, but will they survive to claim its treasures? Also includes an overview of the port city of Eleder and the faith of Gozreh, god of nature and the sea, as well as an encounter with some familiar slavers in the Pathfinder's Journal.
Player 1: Sean: K'Vairn Cadwhistle, Flamboyant Bard Arrowsong Minstrel
Player 2: Hillary: Nyx of the Duskstalker Clan, Rogue Gambler
Player 3: RC: Musetouched aasimar aether kineticist
Player 4: Richard: Chamukai, a follower of Irori and enlightened wanderer
Player 5: Randy: Akshetsi, Nagaji Bloodrager with Draconic Bloodline
Player 6: Erin: sylph wizard
04-22 Glories of the Past Part 1: Halls of Dwarven Lore Tier 5-9 GM: Mark H.
The dwarven sky citadel of Janderhoff in eastern Varisia is one of the least visited settlements in the land, at least by non-dwarves. Nevertheless, the Pathfinder Society has been invited to assist in the excavation of a forgotten ruin within the large underground complex. What the fearless adventurers stand to find within could be the greatest discovery of the Age of Lost Omens, something sure to immortalize all involved in the pages of the Pathfinder Chronicles for ever more. But the ruins under Janderhoff aren't the end of the Pathfinders' journey; rather they illuminate a treacherous path ahead, from the familiar land of Varisia into much more dangerous territory.
Player 1: Tyler
Player 2: Hetti
10-20 Countdown to Round Mountain Tier 7-11 GM: James
As the Hao Jin Tapestry demiplane collapses at an increasing rate, the Pathfinder Society has decided that it must evacuate the surviving inhabitants using a powerful ritual that can return one of the demiplane's monumental sites back to the Material Plane. The only candidate large enough is Round Mountain, an immense, tunnel-ridden stone sphere pulled from the Darklands of Tian Xia centuries ago. However, in the generations since Round Mountain vanished from the Darklands, countless subterranean creatures moved into the vast cavern left behind. If the mountain returns—and it must return to save the demiplane’s refugees—it would crush all those who have moved into the cavern since.
The Society must move quickly. The PCs are one of several teams tasked with exploring the vast cavern, cataloguing the doomed architecture, and above all coordinating the occupants' evacuation before the long ritual concludes.
Contents in Countdown to Round Mountain also contribute directly to the ongoing storyline of the Exchange faction.
Player 1: Roy
Player 2: Nadia
Player 3: Jesse
Player 4: Patrick
Player 5: Jenn
Player 6: Erik
**NEW** Module The Emerald Spire Superdungeon Level 2: The Cellars Tier 1-3 GM: John
For ages untold, a gemstone monolith has pierced the heart of the Echo Wood. Now, as civilization intrudes upon this enigmatic splinter, a strange life once again stirs in the depths—one with ties to undying evils and a might beyond time itself. The promise of wealth and power calls to glory-seekers from across the Inner Sea region, tempting them into a labyrinth of monster-haunted vaults, defiled tombs, arcane laboratories, and worse, as they seek to unveil the secrets locked below the legendary Emerald Spire.
Player 1: Nick
Player 2: Austin
Player 3: Megan
Player 4: Drew
Player 5: Damon
Player 6: Elizabeth