Hail and Well Met Pathfinders!
Pathfinder Second Edition, Starfinder Second Season... September is a time of seconds I guess! Sorry, bad pun. Please give me a second chance!
Anyway, school is back in full swing and we may see a slight change in our attendance because of it so be aware and please post your requests to GM or play as soon as possible so I can better plan for our new attendance levels. This month there is plenty of new items, new adventures, and new foes to encounter along with many returning favorites. I will continue to schedule first edition (classic) PFS as well as our SFS Thursdays and I will introduce more second edition (PFS2E) games as demand and GM's are available.
As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!
I have maps for the games with a (*)
Just as a reminder:
We only have two GMs this week, and we need MORE! Please, if you enjoy the game and can volunteer, please step up!
Explore, Cooperate, and Report!
18 Sep 2019
04-26 The Waking Rune Tier 7-11 GM: RC
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
After a year of searching and risking life and limb, the agents of the Pathfinder Society have discovered the resting place of the Runelord of Sloth, who has been sequestered from the world at large for 10,000 years awaiting the proper time for his return. Thanks to the efforts of the sinister cult of Lissala, that time is now. In a desperate attempt to defeat this ancient evil once and for all, the Decemvirate sends its best agents, armed with relics found throughout ancient Thassilon, to foil the cult's last-ditch efforts to usher in a new era of tyranny and strife. Will the party succeed in preventing Krune's return to Golarion, or will the Pathfinder Society serve simply as a speed-bump in the runelord's path to domination over the entire region?
Player 1: Erin
07-03 The Bronze House Reprisal Tier 5-9 GM: ?
A recent assault on the Pathfinder Society has renewed hostilities with the Aspis Consortium, and clues left behind point to one of its masterminds: the gold agent Maiveer Sloan. By infiltrating one of the Consortium’s artifact-smuggling operations, the PCs can sabotage their rivals’ criminal operations and send a clear message: No attack will go unanswered.
06-19 Test of Tar Kuata Tier 3-7 GM: James
The Iroran monastery of Tar Kuata nestled in Osirion’s Barrier Wall Mountains is famous both for its extensive history and its curious order of dwarven monks known as the Ouat. When the Society uncovers a dusty field report that identifies Tar Kuata as the home of a strange, otherworldly relic, Pathfinders set off to recover it. However the Ouat are strict judges of perfection, and the PCs must prove their worth if they are to win the monks’ trust and treasure.
Player 1: Harlie
Player 2: Sean
Player 3: Bill
Player 4: Mandy
Player 5: Roy
PF2E 01-03 Escaping the Grave Tier 1-4 GM: Jim K.
The Whispering Tyrant has escaped Gallowspire and ravaged the lands of Lastwall. Although the nation managed to evacuate many civilians, there are still refugees, Pathfinders, and irreplaceable cultural treasures trapped in this undead-ridden realm known as the Gravelands. The PCs are part of the Society's efforts to infiltrate these dangerous lands, rescue the Pathfinders missing in action, and recover what historical texts and treasures they can. Just be quick! Every hour behind enemy lines increases the chance a nearby army learns of the PCs' mission.
Scenario Tags: Faction (Envoys' Alliance)
Player 1: Jesse 2
Player 2: Damon
Player 3: Brian
06-21 Tapestry's Toil Tier 5-9 GM: Jesse
A simple retrieval mission takes an unexpected turn when the Pathfinder Society learns a valuable treasure was under its nose—within the curious demiplane connected to the Hao Jin Tapestry. The descendants of the original owners have changed in the centuries since their sequestration, though, and initial attempts to parley have ended in failure. Can the PCs discover what became of this lost people and secure the relic they guard?
Player 1: Erik
Player 2: Jenn