Hail and Well Met Pathfinders!
October, a time for goblins, ghouls, witches, and of course, ADVENTURE!!
This month we have every type of shadowy haunt, fearsome foe, and of course, GLORIOUS GOBLINS!! That's right. Those loveable and unforgettable GOBLINS are taking over each week in October.
As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!
I have maps for the games with a (*)
Just as a reminder:
WE NEED VOLUNTEERS!
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
This organization does not function without volunteers! I would normally run multiple games a month, but I am tied up most of this month for personal reasons. Plus, our other GMs are getting burnt out trying to meet the popularity of our events. Please, if you have the time and energy, please consider stepping up to run a game!
Explore, Cooperate, and Report!
16 Oct 2019
PF2E 01-05 Trailblazers’ Bounty Tier 1-4 GM: O.J.
The powerful nation of Cheliax has posted a public bounty that would richly reward the first team of explorers to chart a viable route across the Menador Mountains, linking the nations of Isger and Molthune (all to bypass the economic powerhouse of Druma, which has recently imposed higher taxes on key goods crossing its borders). Yet the Menador Mountains are an imposing obstacle, replete with steep slopes, snowy peaks, and territorial orcs. Even so, there are no finer explorers than the Pathfinders, and the Society has dispatched a team to collect the prize. Are the PCs ready to not only explore the foreboding mountains but also to compete with the rival teams and local inhabitants?
Scenario Tags: Faction (Horizon Hunters, Repeatable)
Player 1: Richard
Player 2: Hillary
Player 3: Damon
Player 4: Jim K
Module We Be Goblins Too! Tier 3 (pregens) GM: ?
The Licktoads, once the great and fierce goblin tribe in Brinestump Marsh, were defeated by human adventurers! All that remains of the tribe are its four goblin "heroes"—Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. Homeless and bored, they left their swampy homeland to join the neighboring goblin tribe, the Birdcrunchers.
Can the four heroes of the now-dead Licktoad tribe save the Birdcrunchers and, in so doing, become their new leaders?
00-28 Lyrics of Extinction Tier 7-11 GM: Mark
The fabled ruined city of Dokeran, deep inside the heart of the Mwangi Expanse, has been found and it's your job as a Pathfinder to explore it and discover how it fell. After fighting through fiends, enslaved warriors, and the damned spirits of Dokeran's dead, you find that the ruined city has a dark secret—one you might not survive.
Player 1: Garrett
Player 2: John
Player 3: Nadia
04-01 Rise of the Goblin Guild Tier 1-5 GM: James
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments—and face to face with a burgeoning thieves’ guild.
Player 1: Bill
Player 2: Hetti
Player 3: Erin
Player 4: Sean
02-17 Shades of Ice Pt.2: Exiles of Winter Tier 1-5 GM: Randy
Following the trail of the insidious Shadow Lodge from Trollheim to the icebound city of Whitethrone in the witch-ruled nation of Irrisen, the PCs must locate the hidden lodge of their contact’s kidnapper. Can they get past the city’s defenses, infiltrate the Shadow Lodge headquarters and rescue the Pathfinder Society’s valuable ally, or will they—like so many before them—find their bones ground to make Baba Yaga’s bread?
Player 1: Harlie
Player 2: Mandy
Player 5: Machelle
Player 6: Elizabeth