Pathfinder Society 29 March 2023
Posted: Thu Mar 23, 2023 5:21 pm
Hail and Well Met Pathfinders!
[Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
Just as a reminder:
Pathfinder Society 03-08 Foundation's Price Tier 1-4 GM: TBD
Following their recent successes in aiding the government of Qadira with apprehending an errant genie-binder, the Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice.
They never arrived.
With city officials threatening to auction off the new building should the Pathfinder Society neglect to occupy it, the Society sends a backup group of Pathfinders to investigate the lodge. Finding the brand new structure in a state of alarming disrepair, the Pathfinders have little time to search for answers before a booming voice greets them. If they wish to have their lodge, they'll have to complete three tasks...
Foundation's Price is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Qadira. Other arcs explore other locations across the Inner Sea. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
Scenario tags: Metaplot (Shattered Sanctuaries)
Maps:
Pathfinder Flip-Mat: Bigger Pirate Ship - I have this one
Pathfinder Flip-Mat: Elemental Planes Multi-Pack - I have this one
Player 1: Alissa
Player 2: Mark
Player 3:
Player 4:
Player 5:
Player 6:
Pathfinder Society 03-13: Guardian's Covenant Tier 3-6 GM: Erik
Heed the call for heroes!
After assisting the people of Port Valen and protecting the town from rampaging trolls, the Society earned the approval of the settlement's leaders to establish a new Pathfinder lodge in the former feasting hall of the legendary warrior Sveinn Blood-Eagle. After enduring several months of dangerous ocean voyages to supply the new lodge and assist the town, venture-captains Bjersig Torrsen and Calisro Bennary requested permission for the Society to connect their new lodge in Port Valen to the Maze of the Open Road. By using the mystical extraplanar hedge maze, the venture-captains hope to strengthen the Society's presence in Arcadia. Rather than establish such a connection on their own, the venture-captains consulted Port Valen's leaders to determine the most responsible means of opening the portal. Their careful research brought them to a fey guardian in the Forest of Trials. The guardian readily agreed to the Society's proposal, on one condition. To keep the portal opened, the Society must regularly send heroes to perform heroic deeds in and around the Forest of Trials!
In this repeatable scenario, the PCs visit Port Valen and perform a series of deeds to earn the approval of the forest guardian. The scenario includes variable elements to ensure continued enjoyment for those who wish to play or run the adventure multiple times.
Scenario tags: Repeatable
Maps:
Pathfinder Flip-Mat Classics: Deep Forest
Pathfinder Flip-Mat Classics: Village Square
Player 1: LaShawn
Player 2: Charli
Player 3: Gabe
Player 4: Addie
Player 5:
Player 6:
Pathfinder Society 03-13: Killer in the Golden Mask Tier 5-8 GM: Richard
An escalating series of vampire attacks in the woods near the Exalted Lodge threatens to dismantle the tenuous allegiance between the Pathfinder Society and the Church of Razmir. Venture-Captain Narsen tasks a group of Pathfinder agents with hunting down the gold-masked vampire to prevent further deaths.
What secrets might the agents uncover? Is there more to this string of murders than meets the eye? Who can the Society trust?
Can they find the killer in the golden mask?
Or will the killer find them first?
Scenario tags: Faction (Envoy's Alliance)
Maps:
Pathfinder Flip-Mat: Shattered Dungeon
Pathfinder Flip-Tiles: Wilderness Starter Set
Player 1: Sean
Player 2: James B
Player 3: James F
Player 4:
Player 5:
Player 6:
[Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact me via PM.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
Pathfinder Society 03-08 Foundation's Price Tier 1-4 GM: TBD
Following their recent successes in aiding the government of Qadira with apprehending an errant genie-binder, the Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice.
They never arrived.
With city officials threatening to auction off the new building should the Pathfinder Society neglect to occupy it, the Society sends a backup group of Pathfinders to investigate the lodge. Finding the brand new structure in a state of alarming disrepair, the Pathfinders have little time to search for answers before a booming voice greets them. If they wish to have their lodge, they'll have to complete three tasks...
Foundation's Price is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Qadira. Other arcs explore other locations across the Inner Sea. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
Scenario tags: Metaplot (Shattered Sanctuaries)
Maps:
Pathfinder Flip-Mat: Bigger Pirate Ship - I have this one
Pathfinder Flip-Mat: Elemental Planes Multi-Pack - I have this one
Player 1: Alissa
Player 2: Mark
Player 3:
Player 4:
Player 5:
Player 6:
Pathfinder Society 03-13: Guardian's Covenant Tier 3-6 GM: Erik
Heed the call for heroes!
After assisting the people of Port Valen and protecting the town from rampaging trolls, the Society earned the approval of the settlement's leaders to establish a new Pathfinder lodge in the former feasting hall of the legendary warrior Sveinn Blood-Eagle. After enduring several months of dangerous ocean voyages to supply the new lodge and assist the town, venture-captains Bjersig Torrsen and Calisro Bennary requested permission for the Society to connect their new lodge in Port Valen to the Maze of the Open Road. By using the mystical extraplanar hedge maze, the venture-captains hope to strengthen the Society's presence in Arcadia. Rather than establish such a connection on their own, the venture-captains consulted Port Valen's leaders to determine the most responsible means of opening the portal. Their careful research brought them to a fey guardian in the Forest of Trials. The guardian readily agreed to the Society's proposal, on one condition. To keep the portal opened, the Society must regularly send heroes to perform heroic deeds in and around the Forest of Trials!
In this repeatable scenario, the PCs visit Port Valen and perform a series of deeds to earn the approval of the forest guardian. The scenario includes variable elements to ensure continued enjoyment for those who wish to play or run the adventure multiple times.
Scenario tags: Repeatable
Maps:
Pathfinder Flip-Mat Classics: Deep Forest
Pathfinder Flip-Mat Classics: Village Square
Player 1: LaShawn
Player 2: Charli
Player 3: Gabe
Player 4: Addie
Player 5:
Player 6:
Pathfinder Society 03-13: Killer in the Golden Mask Tier 5-8 GM: Richard
An escalating series of vampire attacks in the woods near the Exalted Lodge threatens to dismantle the tenuous allegiance between the Pathfinder Society and the Church of Razmir. Venture-Captain Narsen tasks a group of Pathfinder agents with hunting down the gold-masked vampire to prevent further deaths.
What secrets might the agents uncover? Is there more to this string of murders than meets the eye? Who can the Society trust?
Can they find the killer in the golden mask?
Or will the killer find them first?
Scenario tags: Faction (Envoy's Alliance)
Maps:
Pathfinder Flip-Mat: Shattered Dungeon
Pathfinder Flip-Tiles: Wilderness Starter Set
Player 1: Sean
Player 2: James B
Player 3: James F
Player 4:
Player 5:
Player 6: