Pathfinder Society 12-March-2025
Posted: Tue Mar 11, 2025 1:55 pm
Hail and Well Met Pathfinders!

Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
Just as a reminder:
Pathfinder Society Scenario #1-09: Star-Crossed Voyages Tier 3-6 GM1: Sarah
The Pathfinder Society is called upon to aid the fledgling nation of Vidrian! As the PCs sail beyond the edge of the Inner Sea and into the waters off the coast of southern Garund searching for new trade routes to connect Vidrian with new allies, the PCs find themselves amongst the iruxi, a civilization of lizardfolk astrologists. While the iruxi themselves seem to be likely allies, other forces stir in the nearby jungles, and if the PCs hope to return north with news of a newly charted route, they will need to first face an ancient evil whose presence complicates navigating the treacherous ocean ways.
Scenario tags: Faction (Horizon Hunters)
Maps:
Pathfinder Flip-Mat Classics: Ship (though only shows top deck and open water)
Starfinder Flip-Mat: Jungle World
GameMastery Map Pack: Shrines
Pathfinder Flip-Tiles: Forest Perils Expansion
Pathfinder Flip-Mat: Bigger Temple
1.
2.
3.
4.
5.
6.
Pathfinder Society Scenario #6-09: The Power of Legends 9continued) Tier 9-12 GM1: Richard
The Godsrain has caused chaos throughout Golarion, but it has also caused opportunity. The rain of pieces of Gorum's Armor, the Warshards, has lead to a race of various groups to collect these artifacts, either for study or more nefarious purposes. The Pathfinder Society has collected several themselves, and learned of a way to find more. When they employed this ritual, though, it pointed to the Netherworld within the Gravelands. A piece of surpassing size and power lies within the reach of Tar Baphon, the Whispering Tyrant. Fortunately the Society has a plane-hopping airship gained in its defeat of the hag Aslynn, as well as some strange fruit empowered by the silver rain that can grant the power of mythic heroes. But will that be enough to retrieve this item of power before the Whispering Tyrant claims it?
Scenario tags: Godsrain, Glyph, Mythic
Maps:
Pathfinder Flip-Mat: Warship
Pathfinder Flip-Mat: Haunted Battlefield
Pathfinder Flip-Mat: Elemental Planes Multi-Pack
Pathfinder Flip-Tiles: Fortress Chambers Expansion
1. Jenn
2. Erik
3. OJ
4. Sarah
5. Mitch
6. James

Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact me via PM.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
Pathfinder Society Scenario #1-09: Star-Crossed Voyages Tier 3-6 GM1: Sarah
The Pathfinder Society is called upon to aid the fledgling nation of Vidrian! As the PCs sail beyond the edge of the Inner Sea and into the waters off the coast of southern Garund searching for new trade routes to connect Vidrian with new allies, the PCs find themselves amongst the iruxi, a civilization of lizardfolk astrologists. While the iruxi themselves seem to be likely allies, other forces stir in the nearby jungles, and if the PCs hope to return north with news of a newly charted route, they will need to first face an ancient evil whose presence complicates navigating the treacherous ocean ways.
Scenario tags: Faction (Horizon Hunters)
Maps:
Pathfinder Flip-Mat Classics: Ship (though only shows top deck and open water)
Starfinder Flip-Mat: Jungle World
GameMastery Map Pack: Shrines
Pathfinder Flip-Tiles: Forest Perils Expansion
Pathfinder Flip-Mat: Bigger Temple
1.
2.
3.
4.
5.
6.
Pathfinder Society Scenario #6-09: The Power of Legends 9continued) Tier 9-12 GM1: Richard
The Godsrain has caused chaos throughout Golarion, but it has also caused opportunity. The rain of pieces of Gorum's Armor, the Warshards, has lead to a race of various groups to collect these artifacts, either for study or more nefarious purposes. The Pathfinder Society has collected several themselves, and learned of a way to find more. When they employed this ritual, though, it pointed to the Netherworld within the Gravelands. A piece of surpassing size and power lies within the reach of Tar Baphon, the Whispering Tyrant. Fortunately the Society has a plane-hopping airship gained in its defeat of the hag Aslynn, as well as some strange fruit empowered by the silver rain that can grant the power of mythic heroes. But will that be enough to retrieve this item of power before the Whispering Tyrant claims it?
Scenario tags: Godsrain, Glyph, Mythic
Maps:
Pathfinder Flip-Mat: Warship
Pathfinder Flip-Mat: Haunted Battlefield
Pathfinder Flip-Mat: Elemental Planes Multi-Pack
Pathfinder Flip-Tiles: Fortress Chambers Expansion
1. Jenn
2. Erik
3. OJ
4. Sarah
5. Mitch
6. James