Mythic Games Tuesdays February 2026
Posted: Thu Jan 29, 2026 9:06 pm
Hello Everyone! We are going to try out a 5-8 later this month. We also have an upcoming convention where a lot of the new scenarios will be previewed! Please consider going to the convention, as it is a fun weekend to play Pathfinder and other TTRPGs.
Tuesday, February 10, 2026 06:00 PM - 10:00 PM
Table 1: PF2 #3-07: The Locked Lodge (Tier 3-6)
The Pathfinder Society recently dispatched a group of experienced agents to search for a missing venture-captain with a secret operation in the infernal-bound nation of Cheliax, where Pathfinder Society activity is forbidden. In their search, the agents learned that a nefarious group of Hellknights had taken the venture-captain prisoner and hidden him in a secure site that the Society had assumed was abandoned. Now, more of the Society's agents must infiltrate the site, find the venture-captain, and learn why these Hellknights are moving against the Society. The future of Pathfinder Society activities in Cheliax is at stake!
The Locked Lodge is part of the ongoing story of the Year of Shattered Sanctuaries. It is the second scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Cheliax. Other arcs explore other locations across the Inner Sea. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
Written by Kalervo Oikarinen.
GM: Jackson!
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Tuesday, February 10, 2026 06:00 PM - 10:00 PM
Table 2: PF2 #3-07: The Locked Lodge (Tier 3-6)
See above.
GM: Allen!
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Tuesday, February 24, 2026 06:00 PM - 10:00 PM
Table 1: PF2 3-17: Dreams of Dreams of a Dustbound Isle (Tier 5-8)
Pathfinders stationed at the Grand Lodge have been experiencing strange shared dreams. The dreams reveal a mysterious island surrounded by dust and shadows. In the dreams, someone is trapped. They’re calling for help. And someone—or something—doesn’t want them to leave.
Investigating the dreams, the Society has learned a way for its agents to enter the strange, shadowy, dreamlike landscape. Fearing the dreams represent a larger threat, and with no time to lose, the Society sends an experienced group to investigate.
Given all the catastrophes at Pathfinder Society lodges these days, it could always be a trap. But someone is in there, and they need help. Besides, what Pathfinder would turn down the chance to explore a dream world which may, in fact, be real?
Dreams of a Dustbound Isle is part of the ongoing Absalom metaplot arc in the Year of Shattered Sanctuaries. It is the third of four scenarios in the arc, which began with Pathfinder Society Intro: Year of Shattered Sanctuaries and Pathfinder Society Scenario #3-06: Struck by Shadows. The arc will conclude with Pathfinder Society Scenario #3-19: Mean Streets of Shadow Absalom (Levels 7–10; July 2022). While playing the scenarios in order enhances the narrative of this four-part story arc, it is not required.
Written by Matt Duval.
GM: Paul!
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Tuesday, February 24, 2026 06:00 PM - 10:00 PM
Table 2: PF2 3-17: Dreams of Dreams of a Dustbound Isle (Tier 5-8)
See above.
GM: Jackson!
1.
2.
3.
4.
5.
6.
Tuesday, February 10, 2026 06:00 PM - 10:00 PM
Table 1: PF2 #3-07: The Locked Lodge (Tier 3-6)
The Pathfinder Society recently dispatched a group of experienced agents to search for a missing venture-captain with a secret operation in the infernal-bound nation of Cheliax, where Pathfinder Society activity is forbidden. In their search, the agents learned that a nefarious group of Hellknights had taken the venture-captain prisoner and hidden him in a secure site that the Society had assumed was abandoned. Now, more of the Society's agents must infiltrate the site, find the venture-captain, and learn why these Hellknights are moving against the Society. The future of Pathfinder Society activities in Cheliax is at stake!
The Locked Lodge is part of the ongoing story of the Year of Shattered Sanctuaries. It is the second scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Cheliax. Other arcs explore other locations across the Inner Sea. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
Written by Kalervo Oikarinen.
GM: Jackson!
1.
2.
3.
4.
5.
6.
Tuesday, February 10, 2026 06:00 PM - 10:00 PM
Table 2: PF2 #3-07: The Locked Lodge (Tier 3-6)
See above.
GM: Allen!
1.
2.
3.
4.
5.
6.
Tuesday, February 24, 2026 06:00 PM - 10:00 PM
Table 1: PF2 3-17: Dreams of Dreams of a Dustbound Isle (Tier 5-8)
Pathfinders stationed at the Grand Lodge have been experiencing strange shared dreams. The dreams reveal a mysterious island surrounded by dust and shadows. In the dreams, someone is trapped. They’re calling for help. And someone—or something—doesn’t want them to leave.
Investigating the dreams, the Society has learned a way for its agents to enter the strange, shadowy, dreamlike landscape. Fearing the dreams represent a larger threat, and with no time to lose, the Society sends an experienced group to investigate.
Given all the catastrophes at Pathfinder Society lodges these days, it could always be a trap. But someone is in there, and they need help. Besides, what Pathfinder would turn down the chance to explore a dream world which may, in fact, be real?
Dreams of a Dustbound Isle is part of the ongoing Absalom metaplot arc in the Year of Shattered Sanctuaries. It is the third of four scenarios in the arc, which began with Pathfinder Society Intro: Year of Shattered Sanctuaries and Pathfinder Society Scenario #3-06: Struck by Shadows. The arc will conclude with Pathfinder Society Scenario #3-19: Mean Streets of Shadow Absalom (Levels 7–10; July 2022). While playing the scenarios in order enhances the narrative of this four-part story arc, it is not required.
Written by Matt Duval.
GM: Paul!
1.
2.
3.
4.
5.
6.
Tuesday, February 24, 2026 06:00 PM - 10:00 PM
Table 2: PF2 3-17: Dreams of Dreams of a Dustbound Isle (Tier 5-8)
See above.
GM: Jackson!
1.
2.
3.
4.
5.
6.